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Games Workshop Warhammer 40k Black Templars Army Set

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Games Workshop revealed its new Primaris Chaplain Grimaldus model, complete with revamped sculpts for the named character’s three attendant, relic-carrying Cenobyte Servitors, on September 27. The Neophytes aren’t as variable as it’s just two sprues mirrored. However, you can give them different guns and heads. We’ll be basing a lot of the pricing and value for this box off the most recent Beast Snagga box, so we have a pretty good idea of how much most things inside will cost when the hit the shelves individually. Obviously, though, these are not set in stone yet and we’ll update this post with the actual pricing and savings when they become official. Like the Beast Snagga Orks and Sisters of Battle army sets before it, it’s a limited edition ‘core’ set to herald the arrival of a completely new(or, as in this case, completely redesigned) Warhammer 40k army, seemingly squarely aimed at long-time enthusiasts who’ve been sitting on unloved old collections for years, waiting on a refresh. People, in short, just like me.

Primaris Chaplain on BIke, Warlord, Rites of War, Heir of Sigismund – Oathkeeper, Tannhauser’s Bones, Canticle of Hate – 115, 1CP Ancient Breviary: The litanies are important and so this is the relic of choice. Important, but the fact that it’s a relic and not a Warlord Trait is even more important – it frees you up from having to take Wise Orator on your Master of Sanctity, so you can give your Chaplain a different Warlord Trait like Rites of War. Despite not having a full supplement, Templars have been performing surprisingly well until now off the power of a few of their Stratagems, most notably Devout Push and Tenacious Assault. The good news is that strong stratagems is still going to be a big part of their gameplay – while both the two previous standouts have been toned down, the new version of Devout Push is still great, and there’s a bunch of new cool stuff here.Divine Protection and Fires of Devotion are unchanged (which is great news, as they were heavily used), but the other three have all undergone significant revision. Possibly the coolest is Oath of Glory, which is now a self-buff similar to the Mantra of Strength from the base Codex, granting the Chaplain +1 Strength, fights first, and the ability to score 2 additional hits for every 6 to hit in melee. If your goal for your Chaplain is to get him in and start breaking heads, this will give him a big leg up in doing that (though that does mean you can no longer hand out Fight First to other units from these, so make sure to bring a Holy Orb for a critical turn). The ubiquitous Bike Chaplain and Chief Apothecary help keep the list swinging at optimal efficiency. Then we get a zoom in on the left half of the Crusader Squad sprue showcasing arms, legs, weapons, and some other bits like heads, torsos, and, shoulder pads. There’s definitely plenty of variation in this kit! which is key when you don’t get a suite of loadout options like in full unit releases. In the name of the immortal Emperor, I hereby vow to bring glory to His name, and slay the enemy's leaders, without hesitation, at the very heart of the enemy's domains.

Definitely some utility here overall, but you’re probably looking at Codex Marines options first then coming to these after a lot of the time. Relics The Crusaders look so cool and the Neophytes are actually on 28mm bases, so basically the same size as a Primaris, but they are much more static than the regular Marines in the box. Depth: Between the vows, Relic Bearers and a a second set of Litanies to play with there are a tonne of things you can do with this book, lots of which feel worthwhile. Just three Secondary Objectives here, all with suitably death metal names – exemplified by the first, Bathe Your Blade in the Blood of Your Foe. Sitting in Purge the Enemy, this works identically to the Blood Angels’ Blade of Sanguinius, letting you set up the kind of Warlord fight which is normally a bad idea in the competitive arena but can be a good idea if you think your guy is going to win and score 15pts for doing so. Epitome of Piety. Your warlord can attempt to deny 1 psychic power in each of your opponent’s psychic phases as if he were a Psyker and when he attempts to deny, add 1 to the total. Very helpful for preventing key powers from going off and a monofaction Templars army just won’t have access to many denials otherwise. The +1 actually makes taking it on Grimaldus interesting since it gives him two Deny the Witch attempts at +1 each. B+

Sword of Judgment. Replaces a power sword. A S+1, AP-3, 3 damage weapon that’s a solid upgrade over a standard power sword and can help a character get there. B On the offence, there are two big winners here – Sigismund’s Seal and the Fist of Balthus. The former is the priciest of the lot but also super powerful, letting you choose an enemy unit at the start of the battle and give the entire unit full hit and wound re-rolls against it in melee. If you need your Bladeguard to punk a whole entire Knight this is for you. The Fist of Balthus is a more incidental upgrade, but a very strong one – for a mere 10pts, it upgrades a power fist to be D3 with no hit penalty, which is quite the thing to seed into a VanVet unit. The Emperor’s Champion is super dope with enough open space where you can really let your painting skill show through.

There’s been heated discussion among fans as to whether this brand new Castellan is, in fact, a Primaris Space Marine (wearing unorthodox power armour that closely resembles older patterns) or whether he is not Primaris at all, but rather GW’s first newly released Firstborn Space Marine inquite a while. Engage an enemy that came and contested your objective but did not engage you – with the 3” pile in and within 1” Engagement Range you effectively have a 3.99” heroic intervention The Skull of the Cacodominus has seen a bigger update, and is vastly better at its job of ruining Psykers’ days as a result. This now has a static effect of giving Psykers within 12” -1 to cast and perils on any double, and once per game in the opponent’s psychic phase you can reveal it to give an additional -1 within 18”. Wide-ranging -2 to cast is a massive headache for Grey Knights and even starts to give Thousand Sons some pause, so if those books are terrorising your metagame, this is for you. The Marshal is also super detailed with so much going on, but again, not so much you can’t show off your skills. Final ThoughtsYou better believe that it’s also bursting with rules, including bespoke Detachment Abilities, Stratagems, Warlord Traits, Litanies of the Devout, Relics, Crusade rules, special Characters, and six unique unit Datasheets. HQ: Primaris Chaplain on Bike: 1. Litany of Divine Protection, 4. Fires of Devotion, Ancient Breviary, Chapter Command: Master of Sanctity, Fortress of Resolve, Litany of Hate, Stratagem: Hero of the Chapter: Rites of War Primaris Crusader squad - The Crusader Squad is a mix of Neophytes and Initiates led by a Sword Brother. They have access to a mix of weapons, including the Pyre Pistol and Pyreblaster, short-range D6 weapons that automatically hit their targets. I will not be taking questions at this time. Complaints are to be directed to Brother Goofus, the 5W -1D Centurion whose Land Raider is even now wheeling him into battle. Cower, foes of the Emperor Wrap Up

As an additional treat, players can use the redeem code BLKTMPLR1009 (which is case sensitive) in the game to receive several Scripture of Wrath fragments for free. Uphold the Honour of the Emperor: The splashiest of the Templar Vows, providing one of the most exciting army-wide abilities in the whole edition.My first impression of the book is that it’s really cool. Templars have had a bit of a twilight existence in 40k, sometimes getting their own full Codex and sometimes being Sir Not Appearing In This Wargame, and the Supplement model feels like it’s a natural fit for them, letting all their cool stuff be foregrounded at once.

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